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November 14, 2003

Cheap Terabyte Array Revisted

After reading an article by Peloquin some time ago I was quite inspired, as any geek would, to build my own terabyte array. I could store all my TV captured shows, mp3s, divx and have media on demand connected to my media box/projector setup (that, and be the first kid on the block with a terabyte array). The challenge of course is that $5720 is a lot of money to shell out even if it's really cheap for an array. At the time, I did a quick search on pricewatch, but the best I could come up with was $3500 for the entire array. Still too expensive.. Alas, my dreams were crushed.

Fast forward 1.5 years.
Continue reading "Cheap Terabyte Array Revisted"

 

July 16, 2003

Making mIRC and Mozilla Play Nice

For many of us that have made the (highly recommend) migration over to Mozilla, one of the last vestiges of IE in our browsing life is mIRC's irritating use of IE for links doubleclicked in the chat window. Fortunately, I have plucked a way to fix this out of Google's cache and present it here for you to use.

In mIRC, open up Tools >> Remote (Alt-R). In the remote box (the one that edits 'script.ini'), add this code:

on ^*:hotlink:*//*.*:*: { }
on *:hotlink:*//*.*:*: { run C:\Program Files\MozillaFirebird\MozillaFirebird.exe $1 }
on ^*:hotlink:*www.*:*: { }
on *:hotlink:*www.*:*: { run C:\Program Files\MozillaFirebird\MozillaFirebird.exe $1 }

Of course, if you are running a different version of Mozilla, you'll have to change the path (for instance, mine was 'C:\Program Files\mozilla.org\Mozilla\Mozilla.exe').

Hit 'OK' and try it out.

Hopefully The mIRC Guy will soon decide to give us a choice of browsers instead of having to script for it.

 

June 27, 2003

Tsugumo's Pixel Artistry Tutorial - Part 8

Editor's Note: This is the eighth in a series of reprinted tutorials, courtesy of Tsugumo. We hope you find them as enjoyable and useful as we do.

Chapter 8: Finally Making A Sprite

So now that you've read all the other chapters and have done some analyzing of your own, and thinking about how sprites are set up and all (if you haven't done any of this, then go do it because it will make things much easier for you when you get down to making a bunch of your own sprites), it's time to start actually making sprites. We're going to look at a few different styles of sprites, but we'll start off with the classic and most widely used one (for RPGs that is), the Final Fantasy 2 style sprite. Even if you're not interested in doing small 16x16 sprites, and you just want to learn to do bigger ones, it's still a good idea to read it all...You can pick up a lot of skills from doing small sprites that you can use when you're doing bigger sprites. Learn from everything you can. With that said, here we go with FF2 sprites:

Continue reading "Tsugumo's Pixel Artistry Tutorial - Part 8"
 
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